Thursday, December 23, 2010

Reflection

I have learned so much from this course on ways that I can incorporate technology to help my students to become successful. From creating my GAME plan, I have been able to learn about important technology tools that I can use in my classroom which will help me to create meaningful lessons to help my student to be creative. Creating my GAME plan has also helped me to find the best ways to teach my students these new technology tools through monitoring and evaluating my plan. I believe that reflection is a large part of teaching and learning, and this course has given me a chance to do just that, while also helping me to find ways to help my students to do the same through the GAME plan creation.

One large change that I see in my teaching from taking this course is that I will be incorporating more technology in my classroom. By creating my unit plan and having discussions with classmates, this course has helped me to create new activities with the use of technology. I am excited to try out all of the ideas that I have in my classroom after the holidays.

Tuesday, December 14, 2010

Using the GAME Plan Process with Students

I think that using the GAME plan in my classroom will help my students to understand and show proficiency in the NETS Student technology standards.

To introduce the GAME plan and standards, I would like to go over each standard individually and discuss what they each mean. Then, I would like to show them an example of a GAME plan that I have for myself. By modeling the steps, hopefully the students will see the importance of each step and why they are necessary.

Finally, before starting different projects, I will have my students set goals for themselves related to the NETS-S standards. I will have the students think about what they hope to gain from the project. As we complete the different technology activities, we will work together as a class to practice the steps of monitoring and evaluating. We will also discuss what happens when we monitor and realize that we are not meeting our goal, or something needs to be changed.

When students are older, they will need to set goals for themselves while also reflecting and evaluating as they go along. I believe that by using the GAME plan with my students, they will be able to begin to practice this skill. At time same time, students will be gaining new knowledge of technology based on what is important to them.

Wednesday, December 8, 2010

Revising My GAME Plan

I feel as though I have learned a lot so far that I can use in my classroom based on the goals I had for myself. My first goal was related to facilitating and inspiring student learning. This course has given me many tools and techniques that I can use to motivate and benefit my students. Also, my second goal was related to modeling digital age work and learning. Focusing my time on completing these goals and taking these courses has given myself the opportunity to practice using many technology tools that I would not normally know how to use. I do believe that these two goals that I have for myself will be ones that I continue to work towards. I will continue to look for new ways to teach my students using technology and will continue to become an expert in those tools before teaching my students.

A new goal that I have set for myself is the goal of creating some lessons to teach my students about digital citizenship and responsibility. I think this is an important part of using and teaching students to use technology. I think that all students can learn something about safety no matter what age level they are at. I have gotten some great resources from colleagues and I will look into them a little bit more to plan some lessons for my students.

I am excited to reflect on the learning and progress I have made towards my goals and am pleased with my knowledge and growth.